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Stolen Marathon art issue "resolved" with Bungie and Sony "to my satisfaction," original artist says

2025-12-02 21:57
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Stolen Marathon art issue "resolved" with Bungie and Sony "to my satisfaction," original artist says

Marathon's plagiarism first surfaced in May

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Stolen Marathon art issue "resolved" with Bungie and Sony "to my satisfaction," original artist says News By Austin Wood published 2 December 2025

Marathon's plagiarism first surfaced in May

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A close-up of a Runner in motion during the Marathon game PS5 reveal. (Image credit: Bungie)

Artist Fern Hook, or Antireal, who showed that her assets and designs had been copied wholesale by Bungie's upcoming extraction shooter Marathon, says she and the companies involved have reached a resolution on the plagiarism problem.

"The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction," Hook said on Twitter earlier today, December 2.

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Franchise art director Joe Cross said the plagiarism occurred as a result of a decal sheet created by an artist "who worked on Marathon in the early stages of pre-production" and lifted Hook's designs "without permission or acknowledgement." This sheet was later used for the final – rather, then-final, or final enough – build of the game, which wasn't the first or even second time this sort of art slipup has slid under Bungie's guardrails.

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation Austin WoodAustin WoodSocial Links NavigationSenior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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